

About halfway through the fight, the floor drops out from under the players, who then fall into a tunnel. In this temple, stone balls, poisoned arrows and other booby traps continually add chaos to the fight.

For example - one stage begins in a sort of ancient temple, with multiple platforms of differing heights. One major notable feature of the game is the active and dynamic battle arenas, which change drastically as the fight progresses. Shields, wings, food, and other non-weapon items give the players temporary special abilities. Fighters are able to pick up nearly countless weapons and items - from gatling guns to bombs, hammers, swords, and (perhaps most indicative of the era in which the game was made) rollerblades. Like many NAOMI arcade games of the era, it was quickly ported to the Dreamcast, and like its predecessor, Power Stone, it instantly became a popular game well-suited to long-lasting multiplayer sessions with friends.Ĭhanges from the original game included the addition of more characters and stages, as well as new items and a streamlined battle system.

Power Stone 2 is a 3D arena fighting game for up to four players, which first released on SEGA’s NAOMI arcade architecture.
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Genre - 3D-arena Fighting up to four playersĭreamcast Release Dates - Aug(North America) Ap(Japan) Aug(Europe)Īdditional Releases - SEGA NAOMI arcade cabinet (1999) Playstation Portable (2006) Publisher - Capcom (Japan, North America) Eidos (Europe)
